🎮 Learning games and sites · 🏫 Classroom tools · ✅ Assessment and grading
Kahoot!
By Kahoot! (Kahoot ASA). Visit Kahoot!
Desk research from the maker's own pages. Not yet tried by us. Checked 2026-10-24.
A quiz-game platform used in classrooms and homes. A teacher or parent puts a quiz on a big screen, and players join from a phone, tablet or computer with a game PIN and a nickname, racing to tap the right answer while a leaderboard updates. Kids can also play solo, study with flashcards, or make their own quizzes. Paid plans add AI quiz-making from a topic, link or file, more question types and bigger groups.
Our take: A fun group review game for classes and family quiz nights; less useful for deep learning or for kids who get anxious under time pressure.
| Ages it suits | about 6 and up; grades K-12 and adults |
|---|---|
| What its terms say about age | No minimum age in the terms. 'Children' means under 13 in the US and under 16 elsewhere; a child who just joins a game gives only a nickname, a child account keeps only a scrambled email for password resets, and parents can add a child profile (first name only) inside their own account. (terms) |
| Price | Free, with paid extras. Free basic plan; teacher Kahoot!+ plans from $3 a month billed yearly ($36) up to $19 a month ($228 a year), or $9 to $35 month to month; family/personal plans from $3 a month billed yearly (USD, Oct 2026). |
| Works on | Web, iPhone and iPad, Android |
| Account | A parent's account |
| Ads | None |
| In-app purchases | Yes |
| The AI in it | Paid plans generate quiz questions from a topic, web link, Wikipedia page or short file; the AI helps quiz makers rather than chatting with kids. |
What's good
- Kids can join a game with only a nickname
- No third-party ads
- Lively way to review facts as a group
Watch for
- Speed and leaderboards reward fast tapping over careful thinking
- Many features and AI quiz-making sit behind paid plans
- Public quizzes are made by users and vary in quality
Data and privacy
Players who only join a game give just a nickname; in school use, teachers can collect results and answers, which Kahoot! says it uses only for school purposes under FERPA, COPPA and SOPIPA. The policy says there is no third-party or targeted advertising, though branded partner content can appear and Kahoot! promotes its own content by age and country. Read the privacy policy.
Does it work?
A 2020 review of 93 studies in Computers & Education found mostly positive effects on learning, engagement and classroom mood; note it was led by Alf Inge Wang, one of Kahoot!'s co-creators.
In the Big Index
- On the list 22 kinds of learning games, explained
Alternatives to Kahoot!
Desk researchFree, with paid extrasNo ads
99math
99math (Estonia) · ages about 5-14 (grades K-8)
A low-effort, free way for teachers to make fact practice lively; parents of kids who dislike timed competition may want a calmer tool.
Desk researchFreeNo ads
Adobe Express for Education
Adobe · ages grades K-12 through a school
A good free option for schools that want design and AI in one tool and will set the admin controls; families cannot set it up for a young child on their own.
Desk researchFreeNo ads
AI Literacy Lessons for Grades K-12
Common Sense Education · ages grades K-12 (AI-specific lessons start in grade 6)
A good free starting point for teachers and parents who want to talk about AI with middle and high schoolers; anyone wanting hands-on AI building should pair it with a project-based course.
Desk researchFreeNo ads
AI Unplugged
Stefan Seegerer and Annabel Lindner (FAU Erlangen-Nürnberg) · ages about 10-18 (designed for lower and upper secondary; some activities adapt for primary)
A strong free choice for teachers or homeschool parents who want kids to understand how AI learns without using AI tools; families wanting a ready-to-run app should look elsewhere.
Desk researchThrough schoolsNo ads
Amira Learning
Amira Learning · ages about 5-14 (school product; listed studies run from kindergarten to middle school)
Worth asking about if your child's school uses it; parents cannot buy it, so home users should look at family apps instead.
Desk researchFree, with paid extras
Arcademics
Arcademics · ages about 6-14 (grades 1-8)
Fine for quick fact-fluency races at school or home; families who want no ad tracking or who have a child anxious about speed should skip it.
Where these facts come from
- https://kahoot.com/
- https://kahoot.com/schools/plans/
- https://kahoot.com/register/pricing-personal/
- https://trust.kahoot.com/terms-and-conditions/
- https://trust.kahoot.com/privacy-policy/
- https://apps.apple.com/us/app/kahoot-play-create-quizzes/id1131203560
- https://play.google.com/store/apps/details?id=no.mobitroll.kahoot.android
- https://doi.org/10.1016/j.compedu.2020.103818
- Reviews on G2: https://www.g2.com/products/kahoot/reviews
Prices, terms and features change. Nobody paid to be listed, nothing here is an affiliate link, and Peabody never rates itself. Where we and the maker disagree, the maker's own pages are the ones to trust.