Skip to the main content
PeabodyMake a free story

🎮 Learning games and sites · 🏫 Classroom tools

iCivics

By iCivics, Inc. (nonprofit founded by Justice Sandra Day O'Connor). Visit iCivics

Desk research from the maker's own pages. Not yet tried by us. Checked 2026-10-24.

A nonprofit's free civics games and lessons for middle and high school. Students run a presidential campaign in Win the White House, argue court cases, manage a county government or balance the three branches. Games take a class period or two and come with teacher lesson plans. Students can play without an account or join a class with a teacher's code to save progress and scores.

Our take: A strong free choice for middle and high school civics; younger children will find most games too advanced.

Checked in a browser

A browser check on 2026-10-25: what loads, the ads and trackers we saw, and what a child meets first. Not a hands-on test.

Child safety: 4 out of 5No ads on the page; students are offered a free account and a log-in, but games open without one.
Data: 2 out of 5Google Ads remarketing plus LinkedIn and X (Twitter) ad pixels and HubSpot tracking loaded on the student page before any consent, though no ad was shown.
Ease: 4 out of 5Big headings and "Play" buttons for each featured game are clear for middle schoolers; it is reading-heavy.
Cost honesty: 5 out of 5Free; no upgrade prompts seen.

What we found

  • The student page contacted 24 third-party hosts on 16 sites and set 31 cookies, 10 of them third-party (doubleclick, HubSpot, LinkedIn, X).
  • Ad and tracking pixels from Google Ads (googleads.g.doubleclick.net), LinkedIn (px.ads.linkedin.com) and X (static.ads-twitter.com) fired on a page addressed "Welcome Students!".
  • The page shows "Create Free Account Now" and "Already have an account? Log in", plus "Go to games and videos" with no account.
  • Featured games (Constitutional Compromise, Rule Play) each have a clear Play button.

From the test: Free, well-made civics games with no ads, but the student page loads Google, LinkedIn and X advertising pixels on the first visit.

The facts
Ages it suitsabout 11-18 (grades 6-12)
What its terms say about ageTerms say some areas may have age limits and users certify they meet them or have a guardian's permission. The privacy policy says children under 13 may not create an account without a guardian's permission or a teacher's class code. The AI chatbot is for school personnel 18+ only. (terms)
PriceFree. Free for students, teachers and families (Oct 2026); funded by donations.
Works onWeb, iPhone and iPad
AccountNo account needed
AdsNone
In-app purchasesNone
The AI in itNo AI in the student games; a separate AI lesson-planning chatbot (ASK iCivics, run with Playlab) is for school staff 18+ only.

What's good

  • Free and ad-free from a nonprofit
  • Role-play games about how government really works
  • Strong teacher materials
  • No account needed to play

Watch for

  • Aimed at grades 6-12; little for young kids
  • Evidence is limited and mixes games with other activities
  • Some games are older and look dated
  • Website mid-move between domains

Data and privacy

iCivics says it does not sell personal information. As a nonprofit it says COPPA generally does not apply but it aligns with it: no personal information from under-13s without guardian consent, and class members show only first name and last initial. Its cookies are session-based. Text typed into the staff AI chatbot is collected and also handled by Playlab. Read the privacy policy.

Does it work?

iCivics cites a 2016 Baylor University study of a summer civics camp where students played iCivics games alongside real civic activities; it reports gains in civic knowledge, but the camp mixed the games with many other activities.

In the Big Index

Alternatives to iCivics

  • Desk researchFree, with paid extrasNo ads

    99math

    99math (Estonia) · ages about 5-14 (grades K-8)

    A low-effort, free way for teachers to make fact practice lively; parents of kids who dislike timed competition may want a calmer tool.

  • Desk researchFree, with paid extras

    ABCya

    ABCya.com LLC (a division of IXL Learning) · ages about 4-12 (pre-K to grade 6+)

    Handy for quick grade-level practice in class or at home; skip if you want an ad-free experience without paying.

  • Desk researchPaidNo ads

    Adventure Academy

    Age of Learning, Inc. · ages grades 3-8 (about 8-13)

    Good for kids who love online games and need a nudge toward school subjects; families wanting no social contact should set chat to off or choose a solo app.

  • Desk researchFree, with paid extras

    Arcademics

    Arcademics · ages about 6-14 (grades 1-8)

    Fine for quick fact-fluency races at school or home; families who want no ad tracking or who have a child anxious about speed should skip it.

  • Desk researchFreeNo ads

    Be Internet Awesome: Interland

    Google · ages about 7-12

    A good free starting point for online safety with kids 7-12, best paired with family talks since the game alone did not change behavior in testing.

  • Desk researchFreeNo ads

    Blob Opera

    David Li with Google Arts & Culture · ages about 4 and up

    A delightful five-minute music toy for any age; not a music course.

Every product in learning games and sites →

Where these facts come from

Prices, terms and features change. Nobody paid to be listed, nothing here is an affiliate link, and Peabody never rates itself. Where we and the maker disagree, the maker's own pages are the ones to trust.